Typesetting and Timing:
Kazuma Sanjaya (Tofu-Panda Fansubs)
Team Gaki Proudly Presents:
Pikmin
Translation:
Lei
Hello! It has been a while. This is like a "boss character" setting.
It didn't feel like it's been as long as it has.
Hitoshi Matsumoto
*Note: Hitoshi Matsumoto is a famous Japanese owarai comedian, most well-known for his role in the hit variety show, "Downtown no Gaki no Tsukai ya Arahende" ( "Downtown's 'This is no task for kids!!"). Shigeru Miyamoto is a game-designer and visionary, most well-known for popular, critically-acclaimed franchises like Mario, Legend of Zelda, and Star Fox. Miyamoto is the producer for Pikmin 3.
Shigeru Miyamoto
It's been 2 years since we met, right?
During that time, you've been working on Pikmin?
(They were together on a talk show in 2011.)
I was working while playing.
Well, before I came here...
I was nervous to meet you.
...and I was nervous, so Miyamoto-san was going to be nervous too...
...so I was told not to be nervous,
but that's impossible, isn't it?
So how long did it take to make Pikmin 3?
I said that I was making Pikmin 3.
I was about 1/3 of the way done. But the thing with games is that there are different parts, like making the system and making the data.
So we had a lot of ground to cover, and the mechanism was only about 1/3 of it, and that's where we decide everything.
Oh, I see. This is a silly question, but it's a bit different from if I were to make something, isn't it?
Because you can't measure the amount of work that you've done in a percentage, can you?
Oh, I thought that they were similar.
Oh, but we can easily say things like "we're halfway done", or
"we'll be done in 10 minutes".
Right...
Because I was told I would meet you again, I looked you up on Wikipedia. It said that you were a table thrower.
And we have a table right here.
I was worried that you might throw the table if I said something stupid.
I heard that
I'm allowed to play Pikmin this time.
Yes, that's right. Thank you.
Thank you.
After playing 2, I got married
and I had a kid, so I haven't really had time to play games.
So I'm wondering if I can get back into that mode.
You're definitely gonna be okay. It's made so that even beginners can play with ease.
I usually don't play
...in the daytime or in front of people.
*The game screen used here is still being developed.
And the nostalgia is all there!
It's really pretty and realistic.
From the last spaceship
very vital information was sent!
First, let's explore "Story Mode".
The main characters are different but the storyline is the same.
In order to research planet PNF-404,
we will go explore it.
3 specialists were summoned,
and sent to the planet
It's different, isn't it?
The main characters are different. Before, it was Olimar and Louie, kind of like Mario and Luigi. This time they are from a different planet.
They have been travelling
for 279,000 light years.
First Day of Expedition
Charlie's Landing Station
The 3 specialists landed separately, but they met there and explored together. They knew what Pikmin were.
Matsumoto-san already knows all of this, so you can go right ahead.
Uhhhmm...
But it'd be better if you didn't skip the dialog..
I can hear something.
We worked hard on this dialog...
That's right.
Yes.
Wow... This is really good.
Where is this?
Oh yeah, this is
PNF-404
I don't understand what language this is.
This is
Charlie,
Respond!
This is
There is a game pad this time.
Charlie,
Respond!
The one in the game and the one right here are the same. You can exchange data, communicate, do a lot of things with this.
Wow, look at this... amazing.
What...
is that?
And they're already appearing.
Even here...
There are already yellow Pikmin.
Wooowwww...
Excuse me, but I really haven't done this in a while...
Here it is, the territory.
But this is his eighth generation...
Yes, he doesn't get very excited.
If you press the B button, he blows the whistle.
While you press B, the whistle should blow.
Oh! I'm surrounded!
Now I remember, I remember.
To throw them, press A.
A throws the Pikmin
Go over there!
Damn, it's no use!
If you shake this, they go away.
If you shake the nunchuck, they break up.
They're looking at me with those eyes..
If you press B again, you can call them back.
I understand, you want to play alone; no need for explanations.
Yes, I'm thinking that I'd be okay even without Miyamoto-san.
Yes, I think that too.
There are probably more Pikmin if you search up there.
No, Miyamoto-san, you don't need to tell me that.
I know you want to tell me a lot of things.
I think that it's probably
bothering you.
You're probably thinking, "Go faster!"
Monitor = test player
Something worries me...
This is scary.
Ah! Too bright!
Guys, we're gonna run away...
Ah, this is scary.
It's very lonely.
Here, the first person is done.
First day of searching 8:46AM
Alph's Landing Area
This is wrong, but I would usually reset and redo the first day.
Oh, this entire game is like that.
I can do it as many times as I'd like.
Alph
This is the second person.
My name is
Alph
S.S. Drake's
engineer.
A red Pikmin came out.
What was that?
I have to chase him.
The creature I just saw!
It has friends!
Something is stuck in the branch!
Maybe I can do something?
Is that red thing a fruit...?
Oh! They responded to my whistle!
Hahaha ... They're pretty friendly creatures.
Can I do that?
It stuck!
Oh, it's wrong.
Are they trying to get it?
This time we added a marker at the end.
Aim well...
Just a little more..
Oh!
You have to have this in order to indicate where the game starts.
What they have discovered is an object called an "Onion."
You can revive and increase Pikmin in the Onion, and it is their nest.
A bud sprouted!
Oh, this is where you find that!
Oh, it's my
GPAD
This is my GPAD.
If I have it,
S.S. Drake's
location can be found!
This is impossible, isn't it?
Is this impossible?
From this point, it's becoming a game.
They are not selfish. They are humble.
If you press Z, the direction of the camera will change
Oh, oh, oh, oh, oh.
You should use it now...
...that'd be good.
This is...
This is?
What, what is it?
If there's a fallen object, you can make them carry it.
I'll show this for everybody.
Like this, I can...
Wow, really...
If you leave them alone, they'll make the bridge forever.
It's a pile of rubble...
There's one over there, so I'll just call him over.
It's only one, but I'll call him over.
You're now done with about 25% of the procedure.
Do you realize how much fun this is?
Ah, the bridge. And they came.
And then he takes everyone with him.
Yes! The paths connected!
It's in your hands.
Please look at the [GamePad]
He's looking at this?
Yes, this is the map.
With this map, your character can use it to find his remaining friends.
You can find all the remaining Pikmin all right here.
Ah, yes, because it's sad when there's a lone Pikmin, it's like an orphan.
If you aim directly for a pellet, it will fall in one shot.
If you use 2 Pikmin for a job meant for 1 Pikmin, the job goes twice as fast.
This time, if you just leave them alone will they grow?
A bud appeared!
Because before you had to leave them until their flowers bloomed...
When the Pikmin suck honey and are left in the ground, they become flower Pikmin.
Oh, this time, if they drink honey, their flowers bloom.
Where do we meet the first character with the yellow Pikmin?
Red Pikmin
This time they're tough against the heat.
Interesting...
So this is how he breeds.
What a peculiar creature.
Once it falls, if you press A once, they will pull more and more.
You can get it by pressing A once.
Oh look, they've increased a lot.
Oh, here it comes!
They are enemies, so you have to get rid of them.
While the Pikmin are fighting, we just keep going?
This is a game with an order, which is something I'm bad at.
My wife is good at prioritizing.
I won't be able to quit this...
Before it was only red and yellow Pikmin.
This time, there will be new rock Pikmin.
Is it okay for you to say that?
Yes, actually it is okay for me to say that.
I found it!
S.S. Drake!
The sounds are very comfortable this time.
Ah, but I'm glad.
It isn't too different.
The good parts are all still there.
And then like always, it becomes night.
The day does end..
They're going to a much higher place than before.
Oh, really? You're right!
Even though I think they didn't have to go that high.
The Story-Mode journey is up to here.
Before, there were much harder games. Right?
Was this game made with the mindset of "let's make this a little easier"?
The mindset of Pikmin 3 was,
when we made it, we took the idea of Pikmin 1
and wanted
to make it better, proper, and more modern.
That was our mindset. But we didn't think about making it easier.
But I'm not talking bad about your game, I was just saying that the games were much harder in the past.
At some points I wondered if I could even clear the game.
But in comparison to that, lately...
...the game seems like I am able to clear it.
Often times, I am told by the users,
"Regret what you've done,"
and that it's too hard.
Oh, they said it's too hard...
But even though it was too hard,
I wanted it to be fun as well.
And I wanted it so that
experts and
beginners could all enjoy it.
And something I paid close attention to
was that wanting to raise the score would be more difficult
and
that if your score was good, then you could play at ease.
And you can choose your own difficulty level.
You really can...
...play freely.
When will 4 come out?
Probably about 5 years...
Gather treasure!
Defeat the protists!
Mission
Which mission will you play?
Next, a new mode. Let's explore Mission Mode.
This is separate from the main story, and
Gather treasure!
Choose the stage
you can play one mission for about 7 to 10 minutes.
And as you get better, your score gets better.
In the time you are given, you will collect fruits for points.
Being able to distribute work among the Pikmin is important.
A Bulborb has appeared.
I see the Bulborb.
If you aim directly at it, you can defeat the small one in one shot.
Medusal Slurker
We have discovered an evil plant that interrupts your gameplay.
Ah, what. What is going on? Oh no no no.
Well, you should..
Should I make them return?
Make them come back, or return..
Ahh something's here!
There's still something in the back..
A purple Pikmin came!
Oh, is this the rock Pikmin?
And then you...
Oh, am I doing it wrong?
You have to call everyone
and attack him.
After you defeat him, it unlocks a new feature.
And then he releases all the Pikmin.
And then,
This is a Bulborb, but he's sleeping, so you can
attack his eyes a lot.
I'm really bad at this.
We made it easier to aim for his eyes and his butt.
Now you've defeated him.
I did it.
And then they'll automatically take him away.
And then your time, 6 seconds, 5 seconds...
Mission over!
And that was 7 minutes.
replay
Gather treasure!
You did a lot in 7 minutes.
I can definitely enjoy this.
And this is where you
learn about priorities.
And if you did the Story Mode again,
you'll be able to play much better.
Let's play a different mission. Here we will learn about new Pikmin.
And here's another new Pikmin - the wing Pikmin - they can fly.
These new Pikmin are very good. They can go to places the old Pikmin can't.
They can carry anything in the air.
Their fighting abilites are very low. But they can attack in the air or carry items.
It seems like something that would appear as a boss-character.
You should probably call the Pikmin back.
Oh the Pikmin's being stabbed, I'm sorry!
You should really call them back.
Oh the Pikmin's being stabbed, I'm sorry!
Oh he was being stabbed..
I'm sorry I'm sorry I'm sorry
There will be a lot of strategies,
and that's a pretty fun part.
And this was made to be cleared in 10 minutes.
Let's see how close you get.
Oh, but that's impossible.
Mission over!
Ah, I want to do it correctly..
replay
Gather treasure!
There's a replay button so that you can watch your whole day.
I can watch all the pointless moves I made and how lame I played.
I can go forward but I can also go back and check what I did.
We're protected from the front and the back.
The thing about Miyamoto-san's games is that I can learn while playing, but
even after I finish, I have to think a little.
Like "wait, did I do that wrong? Should I go back?"
I think that's amazing.
There isn't really much
media like that, even in movies and dramas.
And in games,
if you get too involved in the game, when you don't understand something, it bothers you.
And when you ask a friend,
and they start to speak, you just say, "Hold on."
There are times when you're doing something,
and you suddenly realize like "oh yeah".
And it makes me want to go home and do it.
And I want to keep making such games.
Do you think you can keep doing it?
If it takes 5 years to make it, I can make 2 games until I'm 70 years old.
You have to take care of the protege while you're making it so that they can continue it.
And that's difficult.
Miyamoto-san has to make his own Pikmin in order to keep making games.
This game is played like it's evolving by making more Pikmin.
And once Miyamoto-san dies,
the Pikmin will take you somewhere.
Yes they will take him somewhere, and
many Pikmin will pop out of Miyamoto-san. And they will do your job.
I will be relieved.
Isn't that an amazing ending?
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